I just posted this on the official Xojo forum. Wonder if I get banned?
I hate to post something negative about Xojo and this is not intended to start a flame war but I came across a (private) post which led to me discovering a public feedback issue that somehow had completely flown under my radar.
How many people here who primarily develop with Xojo on macOS realise that it is impossible to build 64-bit macOS apps using either the Windows or the Linux IDE? I didn’t as I only develop on a Mac, which can obviously build for macOS but can also build 64-bit Windows and Linux apps. How can Xojo justify their claim that it is a cross-platform compiler when it isn’t? If you are a Windows user and you want to write apps that will run on macOS Catalina (currently estimated to be 49% of the Mac market) then, quite simply, you can’t do this with Xojo without a separate Mac to compile from. You can’t even debug from the Windows IDE a macOS app.
People who know me, know I’m a Xojo fan. I literally just spent $600 today renewing my Xojo Pro license (before I discovered this) but I cannot believe the current compiler limitation. It’s a joke.