“Hey we have a shit load of old XDC videos that we had made, and nobody wanted to PAY outrageous prices to get them… So what the hell, they ain’t worth shit anyways… So, sure we will include one for “FREE” when you BUY something”
I don’t have a problem with them phasing the videos towards ‘free with purchase’. They are doing the best they can with limited resources, staff, sales, and marketing.
The problem I have is that using other dev environments you clearly see a difference in resources dedicated to get users up to speed on the vendor website. Yes, Xojo has some but its vastly inferior to what others are doing. I’ve spent the last 3 months retraining in Go, React, and TypeScript and it amazes me that they don’t have a single course on Udemy, CodeAcademy or the like.
If I were to ever do my training videos again this is the route I would take. But I think the potential market is so small that it would never make enough money to justify the production cost. But who knows, maybe having something would spur some interest in Xojo.
I think people run across Xojo and then look for training resources (books, training, blogs, etc) and find nothing so they move on. I think this should be part of their marketing.
Dumb’s a strong word but I’d be curious if they ever go to a competitors website to see what they do. And sign up for competitor news feeds, press releases, etc to get new ideas. Steve Jobs said, “Good artists copy; great artists steal.”
Dunno, but it seems like they’re doing the same thing over and over again expecting a different result.
Some time ago, that’s pretty much how I felt about 2.0 ATT. It’s rebranding. If that’s the case, this is the 3rd time they’ve tried rebranding, I don’t think it helped in the past and I certainly don’t think 2.0 ATT helped at all, I think it did completely the opposite and someone doesn’t like that.
I’ve toyed with the idea of either creating an Udemy course for Xojo or writing a book for years but I’m just not sure if I would make any money let alone enough to justify the hundreds of hours needed.
Byron made some very good Xojo learning videos but hasn‘t published anything new since 8 months. He may just wait until the dust of all the ongoing 2.0 works has settled in order to avoid producing soon-to-be obsolete stuff. You could ask him.
Commercially, I don’t think creating training videos for Xojo is worth the investment time to make them. If you’re trying to do Xojo the company a huge favor and you want to take on a huge project, it would probably pass the time.
Personally, I don’t think anyone should. They invalidated Bob’s hours of training videos because Geoff had a vanity itch. In my mind, the onus for creating new training is now theirs. Heck, not even the documentation is complete or accurate.
The other thing to consider is if you’re trying to do it as a means to earn $ is the community willing to pay for the time you invest to create this ?
I cant speak for @bkeeney and what he earned vs the time invested
But, so many times the sentiment for any kind of add on etc is Oh ! I have to pay for this ? It should be free so I’m not going to use it until Xojo does something for free
There’s a distinct unwillingness to pay for much and I dont know where that stems from
It may be a symptom of the users Xojo attracts
Full time developers arent shocked by this sort of thing - its very common in other communities. In the day I paid more for VB add ons than I ever paid for VB. Same for 4D and a few other tools & languages I’ve used over the years like CodeWarrior.
But that portion of the user base seems a lot smaller now