I have a game app, it has 300 levels, and I need to store (for each level) 2 states
- has this level been attempted?
- if it has been attempted, was it completed
tvOS under Swift (without using iCloud) is limited in what/where it is allowed to permentaly store things.
So I am basicly limited to UserDefaults
The only idea I have had so far is to create a 300 character string with each character position being a letter that indicates the current state
Anyone have a better one?