RenderSamplesMBS renders an image of a files sound data, and is using a parameter “samples as MemoryBlock” where samples is basically the whole movie file.
Can I use it with just a part of the data? I want to scroll through a magnified version of the sound, but if the whole sound file is rendered then the memory footprint would be enormous. As I see it it would be MUCH better to use it like
RenderSamplesMBS( samples, start, end )
and move the start and end parameters upon scrolling.
As samples is a MemoryBlock I might be able to define samples as part of the original memory block via a start and end parameter … but how do I do this best?
Or am I approaching it completely wrong?
Thanks for any advice you can give here.