Part of a Swift app I am writing requires it to read the filenames of everything in the /RESOURCES directory… There are 116 files there at the moment
a REAL 9.7" iPad took 0.079 seconds
a REAL iPhoneSE (2020) took 0.083 seconds (about the same)
a i7 iMac took only 0.020 seconds (4x faster than the iPhone/iPad)
and the iOS Simulator took 0.130 seconds (not quite 2x a real device)
All these scenarios were running the exact same code (there was nothing unique per platform)
nothing earth-shattering… but I thought it was interesting to note
I had planned on having a progress bar while it did this… guess its not worth the trouble