Is Xojo on a downwards trend?

I honestly dont know but I did think at one time he was rewriting it in Swift
Can ask @tempelorg about that

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I had a basic FAF clone rewritten in ObjC in 2017 to get started. The work was done by someone with good experience in ObjC and AppKit, so that I didn’t have to start at zero. I don’t care much for Swift, so I keep developing it in ObjC, mostly.

I still use Xojo for contract work (for a medical startup, for which I started to do contract work in 2015), as well as for some simpler tools (Find Empty Folders, Prefs Editor) as well as the long-lived iClip (see apps.tempel.org).

I still have one more Xojo-based app I am considering to release and sell, which is my Excel Diff app (for visually comparing versions of Excel files with roughly the same tables inside), because I’d imagine it would sell well on Windows, and I don’t want to start writing a Windows app from scratch right now.

Anyone up for collaborating on this? The app mostly works, it’s just the small stuff around it (docs etc.) and marketing - for which I have zero experience on the Windows side.

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At the time the Rapid Release model came out I wasnt working there

I truly HOPED they would manage it in a way features were not munged together with fixes but that has been the history of it

And users have bitched & moaned about it for nearly 20 years because its impossible to find a “stable” release where fixes exist & new bugs dont
Even if you avoid the new features you can find issues affect you

Looking back the reality is your prediction of the Rapid Release model turning the product into perpetual beta was 100% right

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Totally agree with this. I thought the initial prediction was extreme and hyperbolic. Instead it was spot on true. If it had been managed properly it could have been good for the product. But then management of the product has always been the question isn’t it?

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What users didn’t appreciate enough (though I did point it out at the time) is that the Rapid Release Model marked a change from an engineering-driven model to a PR-driven model. The consequence was obviously that bug fixing became secondary to new features, and that every new release required new features, ready or not.

That change is also perfectly exemplified by the feedback system that mixes bug reports and feature requests and completely ignores that unlike bug reports feature requests are cumulative (eg we all want new features, but not everyone fights the same bugs).

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Absolutely
Bug fixes dont sell new versions was something I heard many times
Features do
While existing users might update for new features, they probably would also update for a ton of bug fixes
But if you undervalue existing users, something I’d say we’ve all seen evidence of, then the focus is almost solely on attracting new users and for them bug fixes arent interesting

And we end up here

And even when we do they dont get enough consideration
Like the list sort by popularity for 2024r2
The top 4 are feature requests (although the TLS one might better be considered a bug but …)

Yet there are very popular bugs, more so than whats on the 2024r2 list, that are unaddressed

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And here we go. Xojo hiring marketing staff, not developers:
https://forum.xojo.com/t/xojo-is-looking-for-a-marketing-coordinator-content-creator/79947

Basic stuff continues to not working properly:
Splitting a string into characters (including emoji) is needlessly slow

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*Working with Xojo team members to create content plans
*Create written content, for the Xojo Blog, social posts, case studies, white papers, etc.
*Create video content, long and short form
*Schedule and share content on social media and the Xojo Forums
*Organize monthly Xojo webinars - suggesting topics, finding guests, hosting webinars
*Organize and prepare monthly newsletters
*Participate on social platforms and the Xojo Forum
…
But it is a part job paying 10 hours/week.

:rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

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You can’t do jack with 10 hours a week.

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There definitely seems to be “meeting” “marketing” as part of that role
BUT there is also some hints that a person might need to be a developer of some skill

Still I’d rather see them say they hired more developers :slight_smile:

It does say 10-20 so thats … at best half time ???
And if this person has some responsibility for Participate on social platforms and the Xojo Forum that can be 10 hours all by itself. Ask me how I know :stuck_out_tongue:

This almost sounds something more akin to an evangelist than a marketing person but …

EDIT : wow thanks auto destroy !
Fixed some typos

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Agreed. Evangelist could be a fun position and at one point in my life I would have seriously considered it. Not that I think they could have paid me what I wanted…

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I’m much cheaper than you and would happily do it … :troll:

I would have done it, if I were asked before API 2.0. I would have also handed in my notice once DesktopControls made an appearance.

Xojo’s biggest problem is that they’re a Geoff centered company, not a customer centered company.

Heck, even Apple is going to be waking up to realize that they need to put attention on the products and customers.
I still can’t get over that they spend 70 Billion dollars on manipulating the stock market, twice what they spend on R&D and now they’ve abandoned the car, that gap increases to 3.5 times.

Rumor has it, no-one was willing to make Apple’s car for them, because no-one wanted to be treated how Foxconn was treated.

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Will be 10 in reality, inducing hope for 20 in potential candidates. Either they have no planning, no clue for the position or it is some tricky HR marketing.
This will make the same impact as the documentation person they allegedly hired.

Xojo Inc became entirely opaque on staff number and positions. Exquisite strategy when facing a credibility crisis.

I can understand this strategy. They want to show a big player so nobody realizes that they have only two hands full of staffs. People can’t see that and so Xojo has no problem with “too small team” discussions cause nobody knows how big the team is. In theory. Everybody can see how many stuffs are editing and managing bugs. All time the same faces. I guess this trick will work in 5 years. Maybe. Maybe not.

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No no you are reading it wrong… it’s paid for 10 h per week but it’s expected to work 54 h per week :stuck_out_tongue:

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I am past this Evangelist, believer stuff… you can do this only when…

a) you’re a Millionaire and do not look for money
b) you’re young, without home, family or any responsibility

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There are waves of peeps like us that try to help Geoff, but each one ends up getting their face slapped.

I think this shows that Geoff doesn’t want help.

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Oh I have seen cases assigned to this person - but oddly they are not listed on their staff list for the forums

https://tracker.xojo.com/xojoinc/xojo/-/issues/?sort=created_date&state=opened&assignee_username[]=mattmilano&first_page_size=100

Ah but we DO pretty much :slight_smile:

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Now you’re just an irrational troll :stuck_out_tongue:

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