I haven’t had a chance to create Console apps, and wanted to ask about differences between a Console app and a Desktop app. Specifically I am thinking about creating a 3D graphical model for subsurface Oil and Gas work. Currently the Desktop app is very slow, and my guess is that it is because of the IDE and other background processes running.
Is it possible to create OpenGL programs with a similar ease of a Desktop app? I would be creating my own window, which is easy-enough to do with declares. Are there any other issues that I am missing before I start to play?
Edit: I am just trying to get as much graphical performance out of Xojo as I can. Not sure if there will be much of a difference.