The "Fenster" x-platform C code, or how to run DOOM in a window

I found this interesting article where someone explains in detail how to make, with plain C code, a program that provides a screen (window) buffer where you can directly access every pixel in order to draw into the window what you like.

And it also shows how to integrate the open-source DOOM code (which is also in C), with changing only a few lines, to make it work with that Fenster library code.

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Neat !

Very cool :nerd_face::+1: