# Opinions regarding Qt for Python for cross-platform desktop apps

**URL:** <https://ifnotnil.com/t/opinions-regarding-qt-for-python-for-cross-platform-desktop-apps/3377>\
**Category:** Python\
**Tags:** cross-platform\
**Created:** [11 July 2023 13:29 UTC](https://ifnotnil.com/t/opinions-regarding-qt-for-python-for-cross-platform-desktop-apps/3377 "2023-07-11T13:29:42Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Jeannot](https://ifnotnil.com/user_avatar/ifnotnil.com/jeannot/32/3787_2.png) [@Jeannot](https://ifnotnil.com/u/Jeannot)\
**Post date:** [14 July 2023 14:33 UTC](https://ifnotnil.com/t/opinions-regarding-qt-for-python-for-cross-platform-desktop-apps/3377/22 "2023-07-14T14:33:07Z")

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I haven’t succeeded on the Apple App Store yet, but since I don’t have any business needs, I’m not in a hurry. It’s possible in general, but Apple is complaining about functionality issues, and I’m currently not in the mood to deal with that. 😉

If you are interested in my experience with the Windows Store, that was quite easy:

> [@Guide for Submitting a JavaFX App (possibly a Xojo App) to the Windows Store](https://ifnotnil.com/t/guide-for-submitting-a-javafx-app-to-the-windows-store/3391):
>
> I successfully published my first JavaFX application on the Windows Store without any issues, and I thought others might be interested. The same principle should apply to Xojo applications, even though I don’t care about that aspect. The only issue I encountered was when I uploaded screenshots from macOS; Microsoft didn’t seem to appreciate that. However, the error message was unclear. “Please only upload Windows UI metadata” didn’t immediately make me think of “Windows OS,” at least not for me…

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_[View the full topic](https://ifnotnil.com/t/opinions-regarding-qt-for-python-for-cross-platform-desktop-apps/3377)._
