# Game Development

**URL:** https://ifnotnil.com/c/game-development/13.md

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## [About the Game Development category](https://ifnotnil.com/t/about-the-game-development-category/20)

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**Author:** [@Garry](https://ifnotnil.com/u/Garry)\
**Replies:** 0

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A place to discuss game development, seek help with a game engine problem or post helpful articles about game design and implementation.

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## [Sokoban game](https://ifnotnil.com/t/sokoban-game/4740)

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**Author:** [@jalih](https://ifnotnil.com/u/jalih)\
**Replies:** 1\
**Last updated:** [5 July 2026 00:23 UTC](https://ifnotnil.com/t/sokoban-game/4740 "2026-07-05T00:23:06Z")

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I wrote a Sokoban game using 8th. It still missing an undo move list and toolbar with nice graphics but I am quite happy with it as it is. There are two level sets included inside the levels folder. The game defaults to…

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## [Simple Minesweeper game written in 8th](https://ifnotnil.com/t/simple-minesweeper-game-written-in-8th/4437)

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**Author:** [@jalih](https://ifnotnil.com/u/jalih)\
**Replies:** 1\
**Last updated:** [18 August 2025 18:19 UTC](https://ifnotnil.com/t/simple-minesweeper-game-written-in-8th/4437 "2025-08-18T18:19:59Z")

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I wrote a simple Minesweeper game in 8th programming language. It uses a builtin graph support to make code simpler and shorter. There a still some missing bits from the GUI, mainly a game difficulty selector. \\ \\ Mine…

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## [Tetris in a Line](https://ifnotnil.com/t/tetris-in-a-line/4419)

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**Author:** [@TomasJ](https://ifnotnil.com/u/TomasJ)\
**Replies:** 1\
**Last updated:** [29 July 2025 14:50 UTC](https://ifnotnil.com/t/tetris-in-a-line/4419 "2025-07-29T14:50:29Z")

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awesome… full Tetris Clone in an Oneliner…

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## [Narrative Puzzle Game In HTML & Tauri: Visual DOS 2024](https://ifnotnil.com/t/narrative-puzzle-game-in-html-tauri-visual-dos-2024/4151)

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**Author:** [@Abbie](https://ifnotnil.com/u/Abbie)\
**Replies:** 22\
**Last updated:** [24 October 2024 02:03 UTC](https://ifnotnil.com/t/narrative-puzzle-game-in-html-tauri-visual-dos-2024/4151 "2024-10-24T02:03:36Z")

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Started this almost a year ago for the DOS game jam, and I started writing it in LiveCode. It was a disaster. I couldn’t have running in the browser like I wanted because it filled the window with branding. The executabl…

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## [Game: Desktop Kittens](https://ifnotnil.com/t/game-desktop-kittens/4139)

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**Author:** [@Abbie](https://ifnotnil.com/u/Abbie)\
**Replies:** 0\
**Last updated:** [12 October 2024 17:22 UTC](https://ifnotnil.com/t/game-desktop-kittens/4139 "2024-10-12T17:22:36Z")

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A few months back, I asked how to destroy objects in Xojo. That’s because I was making a game in Xojo: Desktop Kittens Each kitten has a small bio with more about them. Many of them are real life kittens, including one …

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## [Good graphics artist for new game?](https://ifnotnil.com/t/good-graphics-artist-for-new-game/3148)

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**Author:** [@Jeff](https://ifnotnil.com/u/Jeff)\
**Replies:** 4\
**Last updated:** [11 March 2023 23:47 UTC](https://ifnotnil.com/t/good-graphics-artist-for-new-game/3148 "2023-03-11T23:47:30Z")

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Are you a great graphics artist looking for something to do (paid)? Please drop me a line.

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## [Efficient Canvas Drawing](https://ifnotnil.com/t/efficient-canvas-drawing/182)

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**Author:** [@Garry](https://ifnotnil.com/u/Garry)\
**Replies:** 25\
**Last updated:** [26 March 2020 05:22 UTC](https://ifnotnil.com/t/efficient-canvas-drawing/182 "2020-03-26T05:22:35Z")

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As mentioned elsewhere, I’m working on a game in my spare time. I’ve started with what I was hoping would be a simple part - a square grid map. The easiest way to illustrate the problem is for you to download the projec…

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## [Making A Game With Xojo](https://ifnotnil.com/t/making-a-game-with-xojo/166)

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**Author:** [@Garry](https://ifnotnil.com/u/Garry)\
**Replies:** 7\
**Last updated:** [7 March 2020 20:01 UTC](https://ifnotnil.com/t/making-a-game-with-xojo/166 "2020-03-07T20:01:51Z")

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Having toyed with the idea of writing a game in my spare time for a long time, I finally decided a few days ago to spend some time and think about what I would write it in. The game I want to make is a 4X turn-based spac…

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## [ImpulseEngine - Open Source 2D Physics Engine](https://ifnotnil.com/t/impulseengine-open-source-2d-physics-engine/22)

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**Author:** [@Garry](https://ifnotnil.com/u/Garry)\
**Replies:** 0\
**Last updated:** [22 January 2020 17:26 UTC](https://ifnotnil.com/t/impulseengine-open-source-2d-physics-engine/22 "2020-01-22T17:26:55Z")

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Post number two of the site and another open source giveaway :smile: :tada: I’m pleased to announce the release of ImpulseEngine, a rigid body 2D physics engine written in Xojo. It’s a port of Randy Gaul’s C++ engine of…
